Detective Ridelle DEMO

By Drawza

Entering this game with no knowledge of what to expect, I was immediately impressed with the art style, feeling myself teleported into a mysterious train ride, while it also maintaining the necessities of a visual novel game.

I am not into the visual novel genre, however the puzzle aspect to this game is what caught my attention.

The escape room nature of the game was delivered right away with the tutorial-like challenge and sets the mood of what is to come.

With no story spoilers given in the demo, it is more giving the player a taste of what is to come and the part of me that loves puzzles was left wanting more.

One thing I enjoyed about this was there was no real sense of urgency, I was made to feel I could get comfortable in understanding the mechanics of the game and that someone of my abilities would be able to enjoy and complete this game.

This is a game I will be looking into playing once it is released and I hope to be served with challenge after challenge, in the true escape room fashion.

Developed in Sydney by Puzzlab.

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